

Look Who's Talking.Īnd what's happened to everybody's voice? The original artists may be dead, but these pale excuses for imitations seem to offer all the panache and feeling of a school play rehearsal. The worst victim of this evidently being Daffy Duck, whose familiar features have been bent wholly out of shape as he gains this other dimension. Admittedly, the backgrounds look splendid and capture the Looney Tunes spirit well enough but, then, some of the characters look like they've just won a first-class cruise on the SS Fist. It's natural that, with current technology, it can't compete frame for frame. However, these stuttering attempts to move into 3D show that the technique is a long way from perfection. (It's true, animation fans - I remember them doing this in an early episode of Tasmania and the effect looked distinctly off-putting.)

Especially when you think that it's been taken from an actual cartoon that didn't need to draw big black lines around characters to make them look 'authentic'. It helps, sure, but away from the inimitable graffiti-daubed stylistics of Jet Set Radio it often feels too overstated. It's obvious that cel-shading, (a graphics feature pioneered by Jet Set Radio, that seems to be spawning rapidly into almost every 3D cartoon platform game) has been used extensively here, although to be honest, I can't really tell if it makes that much of a difference in portraying the 2D visuals in 3D effect. But what's new about that, eh? More of the same here, then, but this time. It's certainly not the first time the Warner Brothers 'it's over 50 years old but we're never letting go' cartoon franchise has wriggled its way into the gaming world, usually pupating into some kind of over-easy platform game with only the characters' reputations offering any kind of purchasing incentive. I also have to disagree with your criticisms of the music, which complements the mood and feel of the game perfectly. For $20, me and my family enjoyed several weeks of fun-filled puzzle solving, which was not only entertaining but varied too. If anything, I'd say that 80% was being harsh on the game, as, despite its cartoon graphics, it's a very challenging game, even for adults. What a game! No, I'm not talking about Half-Life or Unreal Tournament, I'm talking about one of the most entertaining and enjoyable games I've played for quite some time, Sheep, Dog 'N' Wolf.I think 65% would have been a far fairer mark for this over-rated and over easy puzzle game. It's based around a cartoon for goodness sake. Contrary to the argument in your Uppers section, I did find it easy to the point of being insulting. At least it only costs $20, as charging any more would have been nothing short of daylight robbery. I completed it in just two days, and was bored for most of the second one. It's just a kid's game based on a kid's cartoon and the challenge it poses simply goes towards emphasising this point. Sure, it is vaguely entertaining, but 80%? That's taking it a bit too far I think.

I have to strongly disagree with your review of Sheep, Dog V' Wolf.
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Maybe the score was a bit high, but generally you made a good job of it. Again, a minor point, but I find it frustrating that the choice to skip them isn't even there.Īll in all, your review was spot on. The other gripe is the inability to skip cut-scenes, such as your death scenes. One annoying bugbear seems to be the speech - the characters can't get through a sentence without the sound stuttering or breaking up. The main reason I am writing is to mention two points that I have found so far.
